GiantLeap’s interactive game is taking one small step to improve scholastic studies, but one giant leap for improving childhood education in the long term.
Ori Hofnung couldn’t read until he was 12. Now he’s developed gamified software to help parents identify and correct learning difficulties in their own kids.
Beit Issie Shapiro collaborated with developers to create an application which serves as an adaptive Hebrew iPad keyboard with special features making typing easier for children and adults with learning disabilities, visual impairments, and developmental and intellectual disabilities.
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